Projects

The featured ones go deeper into how I think about systems. The rest are experiments, school projects, and the things I built while learning.

05 projects

Featured Systems

Systems with broader product scope, architecture weight, or multiple surfaces.

2025

Rubik's Cube Timer

A Rubik's Cube timer I built for myself — installable PWA with session tracking, statistics, and cloud sync.

Context

I wanted a timer that actually worked the way I needed it to. So I built one as a modern PWA with proper timing, session management, and multi-device support.

Highlights
  • Centisecond timing, scramble generation, solve history, and detailed statistics.
  • Installable on desktop and mobile with offline support and automatic updates.
  • Firebase auth and persistence for session sync across devices.
Why it matters
  • Product polish
  • Modern frontend
  • Something I actually use
Stack
React 19TypeScriptViteTailwind CSSPWAFirebase
2025

Aura Gestures

Three.js experiment — hand gestures control particle clouds in the browser.

Context

I wanted to play with real-time graphics and gesture input. No business goal, just curiosity about how particles and motion can interact in the browser.

Highlights
  • Real-time particle rendering driven by gesture input.
  • Explores browser-based graphics and interaction beyond typical UI work.
  • A creative side project that's still grounded in engineering.
Why it matters
  • Visual experimentation
  • Creative engineering
  • Something different
Stack
Three.js
Public links
2024

Queuee

An ecosystem of apps spanning multiple web frameworks, backend services, containers, and orchestration.

Context

Not a single app but a whole ecosystem — multiple frontends, backend services, and infrastructure all working together.

Highlights
  • Used Stencil.js, Angular, and Vue.js in the same project.
  • Backend with Gin, MongoDB, Docker, and Kubernetes.
  • A good exercise in making different frameworks and services talk to each other.
Why it matters
  • Multi-framework architecture
  • Interoperability
  • Infrastructure practice
Stack
Stencil.jsAngularVue.jsGinMongoDBDockerKubernetes
2023

Workway

A work management platform for freelancers, built with multiple services.

Context

I designed this around service composition — not just one monolith, but multiple services coordinating to deliver the product.

Highlights
  • Combines Spring Boot, Nest.js, GraphQL, gRPC, and React in one product.
  • Focused on service composition and how different backends can work together.
  • Both frontend and backend live in the same repo with clear boundaries.
Why it matters
  • Service composition
  • Product modeling
  • Architecture practice
Stack
Spring BootNest.jsGraphQLgRPCReact
2023

Foodity

Food delivery system deployed on Linux — my first project with Tailwind CSS and PrimeNG.

Context

Web app, mobile app, and server deployment all in one project. The first time I handled the full pipeline from code to a running Linux server.

Highlights
  • Angular web app and Flutter mobile app for the same product.
  • Deployed and managed on a Linux server — not just the code, but the operations too.
  • Where I started getting comfortable with Tailwind CSS and PrimeNG.
Why it matters
  • First real deployment
  • Cross-platform
  • Frontend growth
Stack
AngularFlutterLinuxTailwind CSSPrimeNG
04 projects

Products & Experiments

Smaller builds showing range, execution speed, and technical curiosity.

2022

Work Manager

Desktop app for managing expenses and projects.

Why it matters
  • Desktop development
  • State management basics
  • Practical tooling
Stack
JavaSwing
2022

The Rage Game

A 2D platformer I made in Unity.

Why it matters
  • Game development
  • Real-time problem solving
  • Creative project
Stack
UnityC#
2021

Drone TCP ASL

High school final project: a Java Android app that controls a virtual drone over TCP.

Why it matters
  • Networking basics
  • First systems integration
  • School project with real scope
Stack
JavaAndroidTCP
2020

Tombola (Online Game)

Online bingo game built with PHP, MariaDB, and classic web stack.

Why it matters
  • Multiplayer logic
  • Web fundamentals
  • Database persistence
Stack
PHPMariaDBHTML/CSSJavaScriptjQuery
03 projects

Foundations

Early work that built shipping habits, debugging instincts, and tooling interest.

2016–2020

WordPress websites

Personal and experimental WordPress sites — where PHP and CMS work became something I could actually do.

Why it matters
  • Learning by doing
  • First shipped sites
  • CMS pragmatism
Stack
WordPressPHP
2015–2018

Nintendo gaming forums

Community forums I built and customized on Invision Power Board, MyBB, and phpBB.

Why it matters
  • Community building
  • First HTML/CSS/JS/PHP
  • Customization habit
Stack
Invision Power BoardMyBBphpBBHTML/CSSJavaScriptPHP
2014–2016

Nintendo Game Boy hacking & RPG experiments

ROM hacking and RPG Maker XP prototypes — where I first got hooked on debugging, tools, and figuring out how things work.

Why it matters
  • Where it all started
  • Debugging mindset
  • Curiosity-driven
Stack
ROM hackingRPG Maker XP